Guide

Learn the control room.

Two things to know. Get the overlay into OBS, then learn to shape it from your Dashboard: packs, palette, placement, profiles. Start with the quick setup below, then go deep.

01 / Quick start

Get live in three minutes.

The essentials, straight up. Wire the overlay into OBS, then read the security primer before you ever need it.

02 / The dashboard

Master the dashboard.

Once the overlay is live, everything else is shaping. Pick a tab in each section to see the control light up and learn what it does.

01 · Pack actions

Four buttons, your whole look.

Above your active pack sit four buttons. Pack Library swaps the entire look. Customize opens the editor to tweak it. Overlay URL is the link you paste into OBS. Test Alerts fires a dummy alert to check it. Pick one to see what it does.

Pack Library

Pack · Library

Customize

Customize · Editor

Title Hero Custom OBS · 1920×1080 NEW SUB
Overlay URL

Overlay · Browser Source URL

Masked here, private to your channel. Paste it as a Browser Source.

Test Alerts

OBS · Test alert

OBS · Browser Source TEST · NEW SUB streamer_fan just subscribed

Pack Library

Swap your whole look. Pick a pack, preview it in the editor, apply when ready.

Customize

Opens the editor for the active pack: recolor the palette, place the alert, preview it live.

Overlay URL

Your private link. Paste it once as a Browser Source in OBS, then never touch it again.

Test Alerts

Fire a fake alert to check sizing and placement in OBS before you go live.

02 · Customize editor

Make it yours, see it first.

The editor is a two-column workspace: controls on the left, a live OBS-accurate preview on the right. Recolor the palette, place the alert on a real 1920×1080 frame, all before it touches your stream.

Customize · Palette

Title · #4CAED2 Hero · #E8A855 Body · #FFFFFF Custom · pick your own

Customize · Placement

Customize · Effects

Glow Scanlines Particles

Customize · Live OBS preview

Animated Static OBS · 1920×1080 NEW SUB streamer_fan just subscribed

Palette

Preset schemes or your own hex per slot. Click a swatch to copy it.

Placement & size

A 12-cell grid anchors the alert on your 1920×1080 canvas. A slider scales it.

Effects

Packs that expose detail toggles group them here: small on/off switches for the optional flourishes of that pack's look.

Live preview

An OBS-accurate frame at real canvas size. Freeze a test alert in OBS to check sizing.

03 · Custom sounds

Your alerts, your sounds.

Upload your own MP3 for each event type. Your files apply across every pack, so one upload is enough. Set a default for everything, override it per event, and dial each sound's level.

Sound · Your files

FollowYour sound MP3 SubYour sound MP3 RaidUses Default Upload

Sound · Per pack

Use my sounds with Pirate

Sound · Sub

SubYour sound Volume

One upload, every pack

Drop an MP3 (up to 2 MB, 10 seconds) for each event type: follow, sub, resub, gift sub, donation, bits and raid. Any event without its own sound falls back to your Default, so a single upload covers everything at once.

Keep a pack's own design

Your sounds are global, but any single pack can keep its original sound design. Turn it off for that pack and your files stay saved, still playing everywhere else.

Balance each sound

Set the level of each custom sound so a loud clip sits right next to a quiet one. Changes reach your overlay in seconds, without cutting a running alert.

04 · Broadcast Control

Hold the moment, release on cue.

The queue isn't a dumb feed, it's a control surface. Hold alerts through a cinematic, let them go when you're ready, and never lose one. Pause, resume and flush-one from the Dashboard or a Stream Deck.

Broadcast Control

FOCUS

Quick pause, timed hold

2Buffered

Broadcast Control

FLUSHING

Releasing buffered alerts

1Buffered

Broadcast Control

PAUSED

Alerts are being buffered

3Buffered

Quick Pause

One tap holds the queue, then auto-resumes.

Auto-resume

When the countdown ends, the buffer flushes out in order. Nothing was lost.

Buffer

While paused, held alerts stack up in the buffer. Overflow passes through, it's never silently dropped.

05 · Profiles

One look per stream, swap in a click.

A profile is a whole saved look: a pack plus every setting around it. Build one in the editor, name it, and switch your entire overlay with a single click. Up to five, so each stream type has its own.

Save as profile

Profiles · Save current

Profile name Horror Include my sound settings Captures your current Core Settings (mute, volume & Smart Volume) and stores them in this profile. Off: sound isn't stored in the profile. Saves to slot 4 · or overwrite an existing one
Apply to overlay

Profiles · Apply recap

PackCustode Colors PlacementBottom-center SoundOn Everything swaps at once, live

Profiles · 5 slots

1 HorrorCustode Active 2 ChillNoctis Apply 3 HypeAccolade Apply 4 Empty slot 5 Empty slot

Save as profile

Save the current tweaks as a new profile or overwrite a slot.

Apply to overlay

A recap confirms what goes live, then everything swaps at once.

Up to 5 slots

Each row carries four actions. Here's what they do.

  • Pushes this profile to your live overlay.
  • Preview it in a sandbox, without touching your live stream.
  • Captures your current look and overwrites this profile with it.
  • Edit the profile, rename it, or delete it.
  • A speaker means this profile also manages sound. Crossed out = it mutes on apply.
06 · Settings

Tune the behavior, not just the look.

Beyond packs and palette, a handful of settings shape how the engine behaves. Here's the overview.

Advanced · Pause behavior

Quick Pause duration 30s60s90s2min Auto-resume safety Off2min5min10min Buffer cap

Advanced · Wave grouping

Grouping window 5s · short7s · normal10s · long

Core · Events

Wave Achievements Follow Alerts Follow Grouping

Core · Sound

Sound Effects Smart Volume Master Volume

Pause behavior

How long Quick Pause holds (default 60s) and an auto-resume safety net if you forget (default 5min). The buffer holds 5 to 30 alerts; past the cap, new ones play live, nothing is dropped.

Wave grouping

How long alerts can join the same wave before an Achievement triggers. 5s, 7s (recommended) or 10s. A longer window catches more of the burst.

Events

Toggle each mechanic on or off. Wave Achievements, Follow Alerts, and Follow Grouping (combine simultaneous follows into one). No feature is forced.

Sound

Global sound on/off, a master volume, and Smart Volume that lowers spammy back-to-back alerts. The how and why of the ducking lives on the engine page.

Closed beta · Spring 2026

Closed Beta Access